Hero Dossier

Melusine

A stance-switching ranged controller who pilots a Wisp to deal AoE damage while repositioning between singing and movement windows.

Ranged
AoE
Crowd Control
Summoner

Abilities

Day Set

Siren's Call

Switch between SING STANCE and MOVE STANCE. SING STANCE casts a controllable WISP but immobilizes Melusine; MOVE STANCE revokes the WISP and restores movement. DASH in SING STANCE also revokes WISP control, and exiting SING STANCE grants a brief burst of movement speed.

Passive

Wisp Attack

WISP suddenly dashes forward, dealing 21 damage to all enemies passed. Automatically enters SING STANCE when cast.

Short cooldown

Splatter

WISP pulses a splash of water, dealing 50 damage to all nearby enemies. Automatically enters SING STANCE when cast.

Short cooldown

Torrent

Send waves of water forward, dealing up to 100 damage. Can be cast during SING STANCE without revoking WISP control.

Short cooldown

Dive

Dive into a pool of water, becoming INTANGIBLE for a short time, then reemerge in MOVE STANCE.

Long cooldown

Water Bomb

Melusine wraps herself in a water sphere and becomes INVINCIBLE. After a short time, or when triggered, the sphere explodes for 400 damage to nearby enemies.

Long cooldown

Wisp Ballet

Summon 6 autonomous WISPS that pursue and attack nearby enemies. After 4 seconds, they cast Splatter and disappear. Melusine can still be damaged while channeling; cancelling early applies a proportional cooldown with a 10s minimum.

Long cooldown

Talents

Talent Tree

Common

26 talents

Rare

26 talents

Epic

26 talents

Legendary

26 talents